Amazing, Even If Not A Rogue Fan
Devs: Thank you for giving us a great game for a flat price, with no hidden IAPs or advertisements!
Im not big on roguelike or tactics games generally, but this one has the right balance of difficulty (across three modes) & rewards for keeping you going. Even when you fail a dungeon you get some coins, which makes it not feel quite so hopeless. The aspect of building up your town is very well done on a touch screen. The art, music, & writing is top notch as well!
Overall, I definitely found this game worth the price, even if it is a bit high for an iOS game.
Im retracting a star for a few minor complaints:
-Having to tap only on the dialogue bubble to advance text is a pain on a small screen such as my iPhone 5; I keep trying to tap anywhere else on screen so that I can read as I tap instead of alternating between reading a line of dialogue and tapping to bring the next one up.
-Sometimes the music randomly stops.
-The loading screen gets pixelated for a couple seconds on my iPhone 5, iOS 8.3.
-While I feel they have probably done the best they could for touch screen controls in the dungeons (with two control options), it doesnt feel quite as natural as I imagine it does on a keyboard.
Moonstruck Muse about
Sproggiwood